Colossally expensive to construct and few in number, the rare loss of an assault carrier is mourned by the entire Covenant.Įvery major Covenant fleet has at least one assault carrier at its heart, if only because carriers themselves require a significant number of support vessels when operating away from High Charity or major outposts. A single CAS is sufficient to quell all but the most pernicious heresy, rebellion, or parasite outbreak. Each assault carrier is a potent instrument of conversion and compliance, capable of deploying thousands of troops and numerous fighter craft, backed by an array of devastating energy projectors that can burn entire continents to ash. Kenneth sets the scene for where these exciting new models fit into the Halo Universe.Īssault carriers are monumental symbols of Covenant power, and among the deadliest implements wielded by the Prophets in their war against humanity. Spartan Games Creative Director Neil Fawcett and 343 Industries’ Kenneth Peters provide some more details on the exciting release of the UNSC Punic- class Supercarrier and Covenant Assault Carrier (CAS).įirst up is Kenneth Peters from 343 Industries, one of the people tasked with helping Spartan Games keep its Halo tabletop games accurate to canon. This is a reblog from Spartan Games website, with some commentary by me at the end of the article):